Nentir map

Heroes of Atroa is my homebrew campaign world, that is run within the rules (and some settings) of 4E D&D. From the beginning, it was a way to immerse myself and my players into the new rules of 4E before converting my long-running 3.5 Forgotten Realms campaign (Omen of Blue Fire). Since then it has taken on a life all its own and offers more customization for my group. We’re readily able to add or remove elements that we would find interesting for our characters, like a city or settlement that would fit in with a characters backstory, or an organization that can act as a major antagonist or aid the party. Its this freedom that attracts me to homebrew campaigns as opposed to established settings like Forgotten Realms, Ebberon, or Dark Sun.

Heroes of Atroa

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